![]() However, bosses will still appear as the standard purple blob that signifies enemies on the Old-gen console version.On the Desktop version, Console version, and Mobile version, a boss health bar/ja will appear on the screen (it will only show the health of the most recently-attacked boss, if there are multiple). On the Desktop version, Console version, and Mobile version, bosses will appear on the minimap/ja, each with an individual map icon. Defeating a non-event boss concludes with a congratulatory message and several reward items. In the case of wave events like the Pumpkin/ja and Frost Moon/jas and the Old One's Army (Desktop, Console and Mobile versions), status messages that appear at the start of each wave can indicate whether or not a certain boss or mini-boss will appear. During events, bosses and mini-bosses can appear multiple times and have no distinct spawn message. Upon spawning, its particular theme music/ja plays. Most bosses and mini-bosses can pass through blocks/ja of all types, with the exception of King Slime/ja, クイーンスライム (Desktop, Console and Mobile versions), Lepus (3DS version), Turkor the Ungrateful's (3DS version) body, and the Flying Dutchman (Desktop, Console and Mobile versions).įor all non-event bosses, with the exception of the Lunatic Cultist (Desktop, Console and Mobile versions), status message/jas will appear when that boss is about to spawn or has already spawned. Their health has a huge range: On Classic Mode it ranges from 1,000 to 145,000. Mini-bosses also exist and appear only during special events, expressing the same amount of difficulty as many normal bosses. Event/ja bosses will only appear during their respective events and leave when the event ends. For example, most bosses have associated summoning items/ja that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Each has its own particular way of being summoned. ![]() ![]() Defeating a boss is usually instrumental in advancing the game in some way or another, for example, granting the player a new material for a pickaxe of a higher tier. Bosses are aggressive, resilient enemies/ja that offer a substantial challenge to players. ![]()
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